Saturday, July 3, 2010
As Promised
All in all, I am disappointed....I wanted my escape hatches (a blast from the Imp. Guard past for those of you who remember)
In other news, check the weekly mini's blog that I am a part of to see how my restoration of the old gunked up land raider went. Sure I want to fine tune it, but at least now it is playable without being shameful!
Thursday, May 27, 2010
A New Way to Play
With the onset of the expansion, I did what I always like to do on a slow day. I took stock of my Warhammer 40k models. My main concern right now is to make swapable sponsons for my rhino/predators to give some support for my terminators. Well, really my main concern is to find some time to play warhammer more often than once a year. But the sponsons are important, too.
Even though I will be leaving in a week for two weeks on a trip that will keep me from my beloved warhammer modeling, Ill be devouring June 2010's White Dwarf and itching to either play Spearhead or bash it here on the blog.
Thursday, April 15, 2010
Cream O' The Crop
Now I had to represent these soldiers as the strongest warriors available to an army of super-humans. I decided that I'd arm them with over-powered weapons as these Marines have no qualms about bringing a gun to a knife fight. Thus I ended up with what you see below, though i need two more:

Chosen with Powerfist, Infiltrate, feel no pain (Represents a imposing hand to hand figure who ignores small arms as he steamrolls through the enemy)
Chosen with Meltagun, Infiltrate, Turbo boost (Represents a marine whose strength is to pop in and fry his victims before they can respond, one who must try to avoid being pinned down in hand to hand combat. A wing like cloak shows this marines demonic ability to move at high speeds.)
Chosen with AutoCannon, Infiltrate, Relentless (Represents a relentless tank of a man whose team mates depend on for ranged support)
Chosen with Twin-linked bolter, Infiltrate
Chosen with Twin-linked bolter, Infiltrate
Chosen with Melta-bombs, Infiltrate
Chosen with Infiltrate
And that is about 4 points shy of 200, I believe.
I've been having fun trying to come up with some background for these guys. All I have so far is that they are a highly trained team of mercenaries who believe it obliterating the enemy without being dragged into long, drawn out combats. Rather than having specialists, each member is simply outfitted to preform in a particular role that any of them could just as easily fill if the need arises.
I have enough points left over to buy two more guys. I was considering taking out the power weapon and fielding a rhino with a HML to represent a missile truck, but I was afraid that fielding a vehicle did not really fit into a scenario centered around the idea of a desperate group of warriors pitted against the odds on a regular basis.
Wednesday, March 31, 2010
Bring in the Big Guns
Tuesday, March 16, 2010
Aim of the Game
Here is where I am unsure of my picks. First, I want to include a vindicator. With the two rhinos and the oblits, I think I have enough of a target rich environment to risk this thing on the field. While the template weapon is good for mass infantry, I am not so certain how this will preform against armour heavy armies. But then, I would have to play test it, wouldn't I? Secondly, I am not sure how to handle my HQ. I want to try a Tzeentch Daemon Prince with Bolt of Change. The idea being it will take care of any nasty surprises that deploy close to my troops and it can fire at approaching armour. But he has a target on his head the size of the vindicator...which is not necessarily a bad thing. I want target rich environments against shooty armies.
Anyway, so far I have the two units painted (but need autocannons instead of plasma/flamers) and the daemon prince almost done. I have the two rhinos and three obilterators. I need to convert an add on for my third rhino to change it into a vindicator and somehow find a fourth obliterator.



I have also done some work on my terminators. I want to complete a unit first though and see how they look together. With the advent of the Blood Angels codex, I also may change my terminator army idea if I can fit them into a blood angel army....that Saguinary angel looks goooooooood. And this is what I like about having an army to play with already, any secondary armies are just about the models, not about the game.
Tuesday, January 5, 2010
Change of Direction - Praise Tzeentch
Ever since I picked up all these terminators, I couldn't stop painting them. However, they are loyalists. So, in order to feature them on this blog, I switch the blogs purpose. All 1 of my followers must be devastated and I hope they can come to terms with this new focus. That being said, Ill have to post some pics of my termies soon. I'll also need some organization to what exactly I should be posting rather than spewing words on the page like a literary sewer drain.
Thursday, December 17, 2009
Shameless Plug
Admittedly, I have also been distracted by by creation of a loyalist *gasp* space marine terminator army. Having come into the possession of two boxes worth of Space Hulk Terminators, I was compelled by forces beyond my control to create a terminator force out of them. That has taken up the majority of my conversion and painting time....maybe I should start a blog about it.
Speaking of starting blogs, I have joined a project called mini-a-week. Along with several other severely deranged persons, I have taken up the challenge to paint 1 miniature every week for a year....yikes! Apart from the fact that I do not know WHAT I was thinking, it sounds like a fun and rewarding experience. Should I survive, I'll have a bunch of painted miniatures. It is not solely dedicated to GW products, but I'll forgive them for that. Hey, I will even throw in some non-GWs myself. If you want to, check it out at http://weeklyminis.blogspot.com/
See ya there.
Thursday, August 20, 2009
In the Works
Monday, July 6, 2009
Tactical withdrawal
Monday, June 15, 2009
Tally-hooo!
| Conclave of Chaos | Orbital Bombardment (Apocalypse 5) |
| Abaddon the Dispoiler (Represented by lightning claws new chaos terminator). | Acts as disruptor beacon, Deep Strike. |
| Chaos Sorcerer with mark of Tzeentch, Bolt of change. (Cloaked chaos space marine with cane) | Acts as disruptor beacon. |
| Chaos Sorcerer with mark of Tzeentch , Bolt of Change. | Acts as disruptor beacon. |
| Daemon Prince with wings, mark of Slannesh, Lash of Submission. | Acts as disruptor beacon. |
| Daemon Prince with mark of Slannesh, Lash of Submission. | Acts as disruptor beacon. |
| 10 Chosen Chaos Space Marines with Aspiring Champion, 4 power swords, Icon of Khorne. | Infiltrators. |
| Rhino with twin linked bolter. | Dedicated to above entry. |
| 10 Chosen Chaos Space Marines with Aspiring Champion, 4 power fists, Icon of Khorne. | Infiltrators. |
| Rhino | Dedicated to above entry. |
| 10 Chosen Chaos Space Marines with Aspiring Champion, 4 flamers, 1 power sword, Icon of Khorne. | Infiltrators. |
| Rhino | Dedicated to above entry. |
| 10 Chosen Chaos Space Marines with Aspiring Champion, 1 power sword, 2 Plasma guns, 1 twin-linked bolter, Icon of Nurgle. | Infiltrators. |
| 5 Chaos Terminator with heavy flamer, 1 combi-flamer, 4 power fists, Icon of Khorne. | Deep Strike |
| | |
| Chaos Annihilation Force | Precision Strike, Scheduled Bombardment |
| Chaos Lord with Terminator armour, Mark of Khorne, pair of lightning claws. | Deep Strike (within 12” of objective). |
| 5 Chaos Terminators with heavy flamer, combi-flamer, Icon of Khorne | Deep Strike (within 12” of objective). |
| 5 Chaos Terminators with Reaper Auto-Cannon, Icon of Khorne, 5 power fists. | Deep Strike (within 12” of objective). |
| 5 Chaos Terminators with Reaper Auto-Cannon, Mark of Khorne. | Deep Strike (within 12” of objective). |
| |
| Non-Formation Units |
| 10 Khorne Bezerkers with 2 plasma pistols, Aspiring champion, power sword, personal icon. |
| 10 Noise Marines with 10 sonic blasters, Aspiring Champion. |
| 10 Noise Marines with 10 sonic blasters, Aspiring Champion. |
| 9 Havocs with 4 missile launchers. |
| 9 Havocs with 4 missile launchers. |
| 3 Obliterators |
| Chaos Land raider |
| Defiler with 2 extra close combat weapons |
| Defiler with 2 extra close combat weapons |
| |
| Super-Heavies |
| Baneblade with extra sponsons |
| Baneblade |
| Stormblade Doomsday Device |
Tuesday, June 9, 2009
You Learn Something Every Day
Wednesday, May 6, 2009
The Rampagers. They are a chapter of loyal Space Marines who excel in fast and ferocious assaults. Ranks of experienced techmarines carefully maintain the bikes, razorbacks and dreadnoughts that provide the bulk of the assault force, supported by row upon row of honoured battle brother. Not only do these fierce warriors prove themselves in the thickest fighting against the strongest foe, but they also make up one half of the twin chapters protecting an outlying planet near the Eye of Terror. Constantly at war with endless chaos raids, the Rampagers take the fight to the enemy while the Bone Giants erect the necessary defenses to repel any prolonged Chaos incursions. For a long time, the two chapters worked in unison, demonstrating how the individual strengths of the Emperor’s finest have protected the Imperium in countless campaigns…until…
It was during one of Abbandon’s black crusades, when Chaos activity flourished all along the Eye of Terror. All elements of both the Rampagers and the Bone Giants deployed to every planet in the system. The Bone Giants had their hands full clearing a safe zone from which the Rampagers could launch their ground assaults. Pushing back the Chaos forces that had overrun the majority of the system, the Bone Giants not only carved out a base of operations, but turned entire continents into a complex systems of earthworks where their skills were best put to use. No matter were the enemy was, they would face the siege specialists in trench warfare. Due to their assault expertise, the Rampagers spent most of the war in ship-to-ship battles, letting the Bone Giants clear the planets and wait for their counterparts to lend their support. It wasn’t until the climax of the war that the Bone Giants even saw the Rampagers. At the crux of the fighting, when the Bone Giants had cornered the Warmaster responsible for uniting the warbands in the sector, the Rampagers dedicated the bulk of their forces to over-running the Chaos defenses in the Warmaster’s fortress. Already weakened by the extended fighting with the Bone Giants, the Warmaster and his army crumbled and Col Von Lionex struck down the arch-fiend with his power sword before grinding the traitor’s body beneath the spinning wheels of his bike. For his bravery, Col Von Lionex and his Rampagers were awarded with 5 complete suits of Terminator Armour, the celebration of which would occur once the entire chapter had assembled on the system’s prime planet…and in the shadows of his chapter’s trenches, seething with envy, the chapter master of the Bone Giants, Lord Prayce, looked upon his battle brother’s with contempt.
Lord Prayce, along with a good many of his chapter, believed that they had been slighted. Not only did the Rmpagers have little use for the terminator armour, which they spurned in favour of their bikes and razorbacks, but in addition, it had been the Bone Giants who had identified, isolated and weakened the Warmaster in the first place. The prestige and, more importantly, the equipment was rightfully theirs. As the days went by, Lord Prayce began to plot more and more of how to avenge this dishonour until he was finally consumed by his hatred for Col Von Lionex. As the day of the celebration drew near, Prayce initiated his plan to gain the Tactical Dreadnought Armour and escape to take his revenge on the rest of the Imperium. His problem was that some parts of the Bone Giants remained loyal to the Imperium, supporting their battle brothers in the ranks of the Rampagers. Prayce would have to separate his forces. (to be continued).
Tuesday, April 21, 2009
As quick as lead!
Paint Scheme:
Why do they look like oil-covered rust buckets?
The paint scheme represents a weathered, dilapitated look as the marine wearing the armour abandoned his former loyalty to whatever legion or chapter he hailed from. Subsequently, the paint of the armour was slowly scratched and worn away from countless battles, from exposure to weather and from exposure to the warp itself. The disrepair is limited to the appearance of the armour, the Marines still ensure that the suit itself is in working condition.
Who the heck is going to ally with these guys?
Unlike every other mysterious chapter, the Cursed Ones do not suffer from the problem of appearing at the begining of battle and dissappearing without a trace afterwards. The Cursed Ones are pirates and will fight with whomever meets their ends. In most situations, the help is welcomed either from a desire to cause as much damage as possible (Orcs, Dark Eldar, other Chaos, etc.) or from a lack of options and the shimmer of hope it offers (Forces of Order fighting over-whelming odds). With the countless hordes of daemons, Chaos legions, Renegade Chapters and such enemies of the Imperium, only the most puritanical of armies readily hunt down the Cursed Ones....generally, the Imperium has bigger fish to fry.
Thursday, March 19, 2009
The Colours of Chaos



Thinking I needed a new approach, I tried to create a variation of the Storm Lord painting scheme. That didn't end so happy either, as my dry brushing skills are far from 'leet' as they say. Though I love the contrast, I am still left with either improve or abandon. At least now I had two bad paint jobs to choose from.



A couple of days ago I crawled through the bug infested basement where we keep all our paints and retrieved an old can of wood varnish. I was going to try dipping. I had done it once before and was not as happy as I could have been with the results, but I was lazy and desperate....mostly lazy. I figured I would attempt the dipping on one of my silver saturated marines and it didn't turn out so bad. With the exception of a little gunk at the bottom, which I had to quickly clean off, the varnish did its job. Incidentally, a green wash from my last attempt to make this model look like a Plague Marine really jumped out, especially on the backpack. With a little more practice, I think I can get these models looking relatively close to the Reborn paint scheme in the book.


Thus, I found my intended paint scheme. The next step is to change the entire above squad into looking like this. I think I am going to play around with the green wash and such to see what happens.
My choice now is whether I should clean the blue marines and go totally Reborn, or if I should try dipping on them and see what happens. Having begun to tire of testing my poor paint skills, my mind is leaning towards the former of the two choices










































